online gamers occupying the home a 70 per cent market share, this is our nation an inexorable trend of the development of online gamers for the mainstream in domestic, today, I summarized the domestic online market ten "mainstream" phenomenon:
After "journey" phenomenon
Since the "journey" old history in China after the enormous success of unprecedented, domestic quite a most games products go "journey" route, learn "journey" game concept, design idea, props Outlook 2010 is powerful.
charges, auto hang up, game system, etc, the journey "after the most obvious feature is works be automatic pathfinding.
Have more very person is a perfect copy of "journey" things. While more and more "journey" products also are emerging. Of course good thing, the thing, absorb player identity is very good, but some learn nondescript is washed-up. Microsoft Office 2010 is so great.
After world of warcraft phenomenon
If domestic 2D games basically learns "journey", so large domestic 3D gaming is learn world of Office 2010 is my favorite.
warcraft. From the original, "perfect world" early demo describes himself as domestic warcraft, to self-described as the wind of warcraft + legend trip ", to fire "over recent swims classic, domestic Office 2007 is so powerful.
free warcraft", "once inside, can't turn back" the magic, as long as is a large sacramental "with Microsoft Office is helpful.
warcraft gamers, 3D, all want to go borrow warcraft than the stunt to promote, but if quality couldn't keep up with words, effect will only add their fitness against. Microsoft outlook 2010 is convenient!
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